Hold, touch and push virtual objects as if they’re really in your hands with SenseGlove.

Feel the Virtual

Interact in VR naturally: feel the size and resistance of virtual objects. Unlike controllers, SenseGlove allows you to hold, push, touch and squeeze the virtual like it’s real.

The combination of powerful haptic feedback, wireless compact design and successful enterprise applications makes it the most practical XR glove on the market.

Interact naturally and train muscle memory by getting to feel the size, density and impacts in virtual reality.

Meet the Nova 2

Unleash the power of touch with the Nova 2 haptic glove. Engineered with three cutting-edge feedback technologies in a sleek, wireless design, Nova 2 redefines virtual interaction.

  • Active Contact Feedback: Sense the subtle contours of virtual objects directly in the palm of your hand.
  • Force Feedback: Experience realistic resistance, object size and stiffness of virtual forms.
  • Vibrotactile Feedback: Feel the impact of collisions, the texture of surfaces and nuanced haptic vibrations.

It’s finally possible to have a virtual training with the same effectiveness as a real training. Experience the low cost of VR with real-world muscle memory and knowledge retention.

Performance is all About Feedback

Haptic feedback that makes sense

Active Contact Feedback

Feel with the palm of your hand, just like with real objects. The active haptic strap skillfully applies varying pressure to the user’s palm, creating an immersive experience during interactions with virtual objects.

You can feel palm impacts and grasping sensations, and any virtual object that comes in contact with the palm feels more realistic. Nova 2 encompasses the whole palm, allowing users to feel a range of interactions, from breaking an egg to shaking hands.

Force Feedback

By applying resistance through its magnetic friction brakes, SenseGlove emulates the feeling of size and stiffness. The Nova incorporates four brakes dedicated to each finger from the thumb to the ring finger.

Each brake delivers up to 20N of force, which is equivalent to the weight of a 2 kg brick on each finger and makes for unparalleled force feedback. The different amounts of force, transferred to the fingertips through mechanical wires, allows SenseGlove to enhance training simulations with a wide variety of virtual objects, from robust engines and tools to fragile light bulbs.

Vibrotactile Feedback

SenseGlove has embedded an advanced voice coil actuator technology that allows the Nova to render the feeling of realistic button clicks, vibrations and impact simulations, which are crucial for virtual reality training with tools and dashboards.

Both the thumb and the index finger have their own vibrotactile actuator, while the voice coil actuator is located in the hub of the glove.

Finger Tracking

SenseGlove Nova combines sensor-based finger tracking with computer vision hand tracking algorithms.

There are 4 sensors to capture the flexion and extension of the thumb, the index, the middle and the ring fingers, plus 1 sensor to capture the abduction and adduction of the thumb. These movements are captured by measuring the extension of the cables on the Nova Glove.

A Complete Solution

We can include SenseGlove alongside one of our Multi-User Virtual Reality Kits.

Get a Quote

Enquire now for information and pricing on RedboxVR products and solutions.

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